- Device
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- Android
- Friend Code
- 04ebv1uj
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- Seoul Pacific
I'm level 28 with 4 Turboprop and 2 jets. I almost 3 star all flights with turboprop, and planning to replace my turbo with jets. Should I replace all or leave some turboprop?
I'm level 28 with 4 Turboprop and 2 jets. I almost 3 star all flights with turboprop, and planning to replace my turbo with jets. Should I replace all or leave some turboprop?
These small planes easy to buy so if you complete 3 stars for regular flights with turboprop and you decide to buy jet you can sell all turboprop.I'm level 28 with 4 Turboprop and 2 jets. I almost 3 star all flights with turboprop, and planning to replace my turbo with jets. Should I replace all or leave some turboprop?
I understand the strategy for keeping at least one of each aircraft but doesn’t this also mean you need a ton of fuel? How else can you effectively fly maps and events with only 1 or 2 planes unless you speed up with fuel? Even alliance tasks are impossible. I have one PD and this week’s task was 58 flights to Fortaleza. The flight is over 8 hrs so at 2 a day that’s only 14 for the week. This is the dilemma I face as I continue to progress in the game. I don’t know which planes to keep and which to let go.Always try to leave at least one type of each aircraft using a reserve hanger. You will need these aircraft to fly special maps (Adventure, Space, Alliance) and for events where special flight destinations are offered.
I currently have 17 aircraft:
2 Powerful Propeller Driven - rotate in and out of reserve hanger to fly weekly alliance missions
2 Turbo Props - rotate in and out of reserve hanger to fly special maps and events
2 Jets - rotate in and out of reserve hanger to fly special maps and events
1 Delta - rotate in and out of reserve hanger to fly special maps and events
1 Powerful Delta - rotate in and out of reserve hanger to fly special maps and events
4 Jumbo - Currently flying standard destinations to complete expert level, plus special maps and events
4 Giant - Recently started flying standard destinations, plus special maps and events
1 Falcon - First flights to standard destinations
You keep the planes that support your game play strategy and that help you to complete the task you enjoy most. So if you plan to fly Alliance tasks then you need lots of fuel and you need a strategy that generates it for you. I will only do an alliance challenge if it is with a small plane and low number of flights. I'm focussed on 3 starring all destinations - everything else is secondary - including events. So, if you make the decisions about how you want to develop your game then it will become clear how you need to structure your plane fleet. There is no right or wrong.I understand the strategy for keeping at least one of each aircraft but doesn’t this also mean you need a ton of fuel? How else can you effectively fly maps and events with only 1 or 2 planes unless you speed up with fuel? Even alliance tasks are impossible. I have one PD and this week’s task was 58 flights to Fortaleza. The flight is over 8 hrs so at 2 a day that’s only 14 for the week. This is the dilemma I face as I continue to progress in the game. I don’t know which planes to keep and which to let go.
i keep 1 powerful prop and then get small amount of alliance flights, then i buy 2 more and get them out of the way, then sell, rinse repeatI understand the strategy for keeping at least one of each aircraft but doesn’t this also mean you need a ton of fuel? How else can you effectively fly maps and events with only 1 or 2 planes unless you speed up with fuel? Even alliance tasks are impossible. I have one PD and this week’s task was 58 flights to Fortaleza. The flight is over 8 hrs so at 2 a day that’s only 14 for the week. This is the dilemma I face as I continue to progress in the game. I don’t know which planes to keep and which to let go.