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Real time chat to other players, trade items together, complete space missions, form & arrange alliances and much much more. It's all here at AirportCityGame.com
By the way, sometimes I see you wonder what's the difference between a version 6.5.24 for iOS and 6.5.2 for Google Play (the numbers here are just an example) — is iOS version in some ways 'better' because it has higher numbers?
Well, the logic behind it is the first two numbers are the major...
That's just UI updated here, no new gameplay, no new stars (well, at least now). I know it's a bit boring to call it a feature, but as Airport City runs for many years and has tons of interfaces, many of the older ones lag behind in terms of usability, and we try to bring them up to date one by one.
None of those might be the killer features by themselves, as many others we've done over the years including the tech features that are specific to Android and Windows, but doing some of them helps us improve the relantionships with those big scary corporations that decide whether your game is...
Yes, the iMessage game is part of iOS-specific features — and therefore possible to do only there — like widget and custom app icon that we've introduced to Airport City last summer.
Hey all,
it has been a very busy month for our team, and I'm happy to announce we're close to releasing 6.7 update — it's coming either tomorrow or next week on all mobile platforms.
The highlights of the update are:
The Long-Awaited Mail special event with a new reward
The event shop with...
Well, of course the automated systems do their work, too, we're not turning them off at any point. And there'll be more of them to help us with every coming update.
If someone's using an exploit to gain unfair advantage over other players which is specifically prohibited by game's terms of use, they're going to be caught sooner or later... As I've told previously, we're checking the ratings manually and we have some tools to help us, too.
Don't do that (reinstalling), it will not help, otherwise we would've passed that solution through support team already. The issue is known, and as far as I remember it should be fixed in 6.6.
One more thing I completely forgot about. There'll be an Omega Hotel in 6.6, a ridiculously expensive new building sold at the Alliance Office, but it's well worth the price at a certain point. You'll have some time to guess what it is before the update arrives!
Just to be clear here. We generally like the way Airport City exists, otherwise there would be no one who plays it for several years, no one who pays and therefore no development team to support it with new updates, new gameplay, new planes, or whatever.
Which means we never change drop rates...
Folks, it looks like we're going to push the release to next week. There're too many bugs to fix yet, and I'm sure you'll prefer a more stable release over a rushed one. Cheers!
Well, no. But since drop rates are low for many collections, everyone will find a favourite 'example' of evil developers adjusting drop rates downward now.
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