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With golden dice and friend in need bonus I get 100-120 chest per day. Friend in need bonus allow you to tick 10 instead of 5 neighbor building. I was stashing collections for few months before autumn update - after the update I collect those collection and that left me with 2500 launch boxes -...
It doesn't matter how many boxes you have to get more PEBs (if that's the true I should have every second chest PEB as I have more then 2000 unopened ones). At some points of the day I noticed increased chance for PEB occurrence. For example today I opened 100 chests and got 9, Usually after I...
Plan in advance (for catering is maybe too late). build 6 of each flight item producing building, so when tine for those flights come you will have some decent amount stashed. And for catering (if you did not build 6 of those so you'll have 12 caterings per day without spending any greenies). If...
Rankings are reseted every 30 minutes (i think alliance also). Game regularly sync with server every few minutes (I'm noticing on my old phone that moment as lag). There were tries from GI to make sync more often to prevent cheating but that cause many game crashes so they find some mid solution.
It very dependant on your fleet and strategy - I for example don't have any turboprop and i'm not flying to turkish coast so landing lamp is useful gift. When I need to fly green maps I need at least few hundred lamps ad cannot aford dropping S3 plane in order to buy regular turboprop.
Let's first separate maps.
1. yellow maps you mentioned (Chichen Itza and Quetz) are maps you got for flying to mesoamerica - they are part of collection needed for adventure building and they have nothing with space launches of any color - those maps (set of 5) i think need jets (machu pichu...
At the end there are 3 best ways to get coins:
1. Adventure flights - to get as many adventure buildings (6 of each type) - they are dropping items for collections (collections will get you coins) - for adventure flights you will need extra fuel (you'll get extra fuel from point #2) and...
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