Just curious how others handle standard QL launches. By "standard" I mean just regular Quantam Leap launches--not launch parties or those pre-planned by multiple participants. I've read the Rollins guides, and understand the advice.
Specifically, I'd like to know your personal tolerances on points levels of other participants. The reason I ask is I just started a QL (red) and just as I was getting to my 1680 points to secure 1st position, I had one other person join and they quickly put up nearly 900 points, placing the launch total to almost 2600. Although this player did at least have a "Test Launch" active, I went ahead a kicked them because we were only about 8-10 minutes into the launch timer, and they seemed determined to go ahead an start the launch with just two participants, which would be a 2+ hour wait.
Ideally, I like to try to get at least 3-4 players. If I have the 1680 established, I don't like to see others put in more than it takes to secure 2nd and 3rd because my experience has been that there's often someone who will come along and start the QL too soon. I'm especially wary of those who jump in and put up 800+ points without contributing at least a minimal launch bonus. If I'm joining someone's launch and don't have a bonus, I usually try to stay below those who are contributing more than I am out of respect for their additional contribution.
DISCLAIMER -- I do accept probably 90% of the neighbor requests I receive, so I realize I sorta set myself up for this to some degree. I'm willing to have to live with having to police the launches a little more because I'm not really into the parties or coordinated launch groups. Anyway, appreciate other opinions on how you handle these occasions.
Specifically, I'd like to know your personal tolerances on points levels of other participants. The reason I ask is I just started a QL (red) and just as I was getting to my 1680 points to secure 1st position, I had one other person join and they quickly put up nearly 900 points, placing the launch total to almost 2600. Although this player did at least have a "Test Launch" active, I went ahead a kicked them because we were only about 8-10 minutes into the launch timer, and they seemed determined to go ahead an start the launch with just two participants, which would be a 2+ hour wait.
Ideally, I like to try to get at least 3-4 players. If I have the 1680 established, I don't like to see others put in more than it takes to secure 2nd and 3rd because my experience has been that there's often someone who will come along and start the QL too soon. I'm especially wary of those who jump in and put up 800+ points without contributing at least a minimal launch bonus. If I'm joining someone's launch and don't have a bonus, I usually try to stay below those who are contributing more than I am out of respect for their additional contribution.
DISCLAIMER -- I do accept probably 90% of the neighbor requests I receive, so I realize I sorta set myself up for this to some degree. I'm willing to have to live with having to police the launches a little more because I'm not really into the parties or coordinated launch groups. Anyway, appreciate other opinions on how you handle these occasions.