Welcome to Airport City!

AirportCityGame.com is the Number One place to be when it comes to the hit game Airport City!

Real time chat to other players, trade items together, complete space missions, form & arrange alliances and much much more. It's all here at AirportCityGame.com

6.12 update

Free2Play

VIP Flyer
Former AC Developer
Device
  1. iPhone
Hi, the next update comes out this week, and I'm excited to give you a preview of it!

5Gb00EmpZtNFV9Lu6oPZXUdWi7nf6m.png


Special Event
  • Down the Rabbit Hole special event with a new reward building: Time Tower
  • Collect Magic Keys during the event and participate in the event ratings
  • Use Magic Keys to purchase bonuses and buildings in the event shop
  • The buildings for sale in the event shop are: Tea Party Spot, Oak House, Chess Park, and Cricket Field
  • One more building, Black Queen's Castle, will be available through direct purchase
Gameplay
  • An updated tutorial and first day welcome gifts for the new players
  • Updated rules of automated push notifications: we wouldn’t bother you at night any longer or send out several notifications in quick succession
  • If you tap experience points bar in the top left of the main screen, it will take you directly to your Profile tab in the Neighbors menu; this way it’s now faster to share your friend code with anyone
  • The default tab to open in the Neighbors menu is now Favorite neighbors, if you have any; that was a feature that was sadly lost previously during a transition from old Neighbors menu to the new one
  • The same thing for the Gifts menu: Favorite neighbors by default, if you have any
  • Purchasing an expansion is now faster with ‘select an expansion’ intermediate step removed as unnecessary; there’s an intentional small delay before the menu appears, too, so there’ll be no accidental purchases
  • We’ve updated the logic behind the Show Me buttons and green hint pointers so they help you better
  • You can now check your Daily Bonus progress through the Daily Mission menu (the right tab); it also has a Show Me button that will take you directly to the collections that you can obtain by playing Airport City daily
UI and Art
  • Updated UI: Duty Free, Reserve Hangar, Production Buildings (Flight Catering Facility, Laundry, Sweets Factory, etc.)
  • A new high-definition look for several buildings: Mansion, Manor, House with a Pool, Villa, and Country House
  • Our UI should now natively support all phones with a notch at the top of the screen (like the one found at iPhone X) with proper indents
  • The radars on the main screen are now dynamic: if you have active flights or guest planes available to land, there’ll be ‘planes’ (dots) on the radar, if you have none — there’ll be none
  • You can now turn off the Intro with GI logo in the Settings menu — the game will start up directly from loading screen (that's not going to speed up loading the game itself, mind you)
  • The interaction with a building on a map (Move, Rotate, Sell, Put to Inventory, Place a Road) is redone from scratch, it should be easier now, try it out
Bug Fixes
  • Fixed: the weekly alliance mission sometimes asking you to use a plane that you no longer have
  • Fixed: the list of possible alliances to join showing you all the alliances including those that aren’t really available to you, because they’re full or you don’t meet their requirements
  • Fixed: the collectible items you’ve collected from a flight ‘flying out’ to Inventory instead of Collections
  • Fixed: the quest becoming incomplete if you’ve spent some of the required items after you’ve previously completed it
  • Fixed: ‘always at zero’ passenger counter for players that are not part of any alliance in the Manage tab of the Alliance menu — we've removed the pointless counter there
  • Fixed: the sort order of items in the Preview menu for some collectible item chests
  • Some other bug fixes
Have fun,
Ivan.
 
Last edited:

Navigata07

1000+ Star Club
Supernovas/Chanel Royal Air Alliance
Device
  1. Android
Friend Code
04fidhw4
Username
Navigata07
Hi, the next update comes out this week, and I'm excited to give you a preview of it!

5Gb00EmpZtNFV9Lu6oPZXUdWi7nf6m.png


Special Event
  • Down the Rabbit Hole special event with a new reward building: Time Tower
  • Collect Magic Keys during the event and participate in the event ratings
  • Use Magic Keys to purchase bonuses and buildings in the event shop
  • The buildings for sale in the event shop are: Tea Party Spot, Oak House, Chess Park, and Cricket Field
  • One more building, Black Queen's Castle, will be available through direct purchase
Gameplay
  • An updated tutorial and first day welcome gifts for the new players
  • Updated rules of automated push notifications: we wouldn’t bother you at night any longer or send out several notifications in quick succession
  • If you tap experience points bar in the top left of the main screen, it will take you directly to your Profile tab in the Neighbors menu; this way it’s now faster to share your friend code with anyone
  • The default tab to open in the Neighbors menu is now Favorite neighbors, if you have any; that was a feature that was sadly lost previously during a transition from old Neighbors menu to the new one
  • The same thing for the Gifts menu: Favorite neighbors by default, if you have any
  • Purchasing an expansion is now faster with ‘select an expansion’ intermediate step removed as unnecessary; there’s an intentional small delay before the menu appears, too, so there’ll be no accidental purchases
  • We’ve updated the logic behind the Show Me buttons and green hint pointers so they help you better
  • You can now check your Daily Bonus progress through the Daily Mission menu (the right tab); it also has a Show Me button that will take you directly to the collections that you can obtain by playing Airport City daily
UI and Art
  • Updated UI: Duty Free, Reserve Hangar, Production Buildings (Flight Catering Facility, Laundry, Sweets Factory, etc.)
  • A new high-definition look for several buildings: Mansion, Manor, House with a Pool, Villa, and Country House
  • Our UI should now natively support all phones with a notch at the top of the screen (like the one found at iPhone X) with proper indents
  • The radars on the main screen are now dynamic: if you have active flights or guest planes available to land, there’ll be ‘planes’ (dots) on the radar, if you have none — there’ll be none
  • You can now turn off the Intro with GI logo in the Settings menu — the game will start up directly from loading screen (that's not going to speed up loading the game itself, mind you)
Bug Fixes
  • Fixed: the weekly alliance mission sometimes asking you to use a plane that you no longer have
  • Fixed: the list of possible alliances to join showing you all the alliances including those that aren’t really available to you, because they’re full or you don’t meet their requirements
  • Fixed: the collectible items you’ve collected from a flight ‘flying out’ to Inventory instead of Collections
  • Fixed: the quest becoming incomplete if you’ve spent some of the required items after you’ve previously completed it
  • Fixed: ‘always at zero’ passenger counter for players that are not part of any alliance in the Manage tab of the Alliance menu — we've removed the pointless counter there
  • Fixed: the sort order of items in the Preview menu for some collectible item chests
  • Some other bug fixes
Have fun,
Ivan.
Ready for the event. Thanks for the update and keeping us in the loop. Communication is key (y)
 
Hi, the next update comes out this week, and I'm excited to give you a preview of it!

5Gb00EmpZtNFV9Lu6oPZXUdWi7nf6m.png


Special Event
  • Down the Rabbit Hole special event with a new reward building: Time Tower
  • Collect Magic Keys during the event and participate in the event ratings
  • Use Magic Keys to purchase bonuses and buildings in the event shop
  • The buildings for sale in the event shop are: Tea Party Spot, Oak House, Chess Park, and Cricket Field
  • One more building, Black Queen's Castle, will be available through direct purchase
Gameplay
  • An updated tutorial and first day welcome gifts for the new players
  • Updated rules of automated push notifications: we wouldn’t bother you at night any longer or send out several notifications in quick succession
  • If you tap experience points bar in the top left of the main screen, it will take you directly to your Profile tab in the Neighbors menu; this way it’s now faster to share your friend code with anyone
  • The default tab to open in the Neighbors menu is now Favorite neighbors, if you have any; that was a feature that was sadly lost previously during a transition from old Neighbors menu to the new one
  • The same thing for the Gifts menu: Favorite neighbors by default, if you have any
  • Purchasing an expansion is now faster with ‘select an expansion’ intermediate step removed as unnecessary; there’s an intentional small delay before the menu appears, too, so there’ll be no accidental purchases
  • We’ve updated the logic behind the Show Me buttons and green hint pointers so they help you better
  • You can now check your Daily Bonus progress through the Daily Mission menu (the right tab); it also has a Show Me button that will take you directly to the collections that you can obtain by playing Airport City daily
UI and Art
  • Updated UI: Duty Free, Reserve Hangar, Production Buildings (Flight Catering Facility, Laundry, Sweets Factory, etc.)
  • A new high-definition look for several buildings: Mansion, Manor, House with a Pool, Villa, and Country House
  • Our UI should now natively support all phones with a notch at the top of the screen (like the one found at iPhone X) with proper indents
  • The radars on the main screen are now dynamic: if you have active flights or guest planes available to land, there’ll be ‘planes’ (dots) on the radar, if you have none — there’ll be none
  • You can now turn off the Intro with GI logo in the Settings menu — the game will start up directly from loading screen (that's not going to speed up loading the game itself, mind you)
  • The interaction with a building on a map (Move, Rotate, Sell, Put to Inventory, Place a Road) is redone from scratch, it should be easier now, try it out
Bug Fixes
  • Fixed: the weekly alliance mission sometimes asking you to use a plane that you no longer have
  • Fixed: the list of possible alliances to join showing you all the alliances including those that aren’t really available to you, because they’re full or you don’t meet their requirements
  • Fixed: the collectible items you’ve collected from a flight ‘flying out’ to Inventory instead of Collections
  • Fixed: the quest becoming incomplete if you’ve spent some of the required items after you’ve previously completed it
  • Fixed: ‘always at zero’ passenger counter for players that are not part of any alliance in the Manage tab of the Alliance menu — we've removed the pointless counter there
  • Fixed: the sort order of items in the Preview menu for some collectible item chests
  • Some other bug fixes
Have fun,
Ivan.
Excited for the event and the "small delay" that will help remove accidental purchases, of which I have made a few.

Keep up the great work!
 
Hi, the next update comes out this week, and I'm excited to give you a preview of it!

5Gb00EmpZtNFV9Lu6oPZXUdWi7nf6m.png


Special Event
  • Down the Rabbit Hole special event with a new reward building: Time Tower
  • Collect Magic Keys during the event and participate in the event ratings
  • Use Magic Keys to purchase bonuses and buildings in the event shop
  • The buildings for sale in the event shop are: Tea Party Spot, Oak House, Chess Park, and Cricket Field
  • One more building, Black Queen's Castle, will be available through direct purchase
Gameplay
  • An updated tutorial and first day welcome gifts for the new players
  • Updated rules of automated push notifications: we wouldn’t bother you at night any longer or send out several notifications in quick succession
  • If you tap experience points bar in the top left of the main screen, it will take you directly to your Profile tab in the Neighbors menu; this way it’s now faster to share your friend code with anyone
  • The default tab to open in the Neighbors menu is now Favorite neighbors, if you have any; that was a feature that was sadly lost previously during a transition from old Neighbors menu to the new one
  • The same thing for the Gifts menu: Favorite neighbors by default, if you have any
  • Purchasing an expansion is now faster with ‘select an expansion’ intermediate step removed as unnecessary; there’s an intentional small delay before the menu appears, too, so there’ll be no accidental purchases
  • We’ve updated the logic behind the Show Me buttons and green hint pointers so they help you better
  • You can now check your Daily Bonus progress through the Daily Mission menu (the right tab); it also has a Show Me button that will take you directly to the collections that you can obtain by playing Airport City daily
UI and Art
  • Updated UI: Duty Free, Reserve Hangar, Production Buildings (Flight Catering Facility, Laundry, Sweets Factory, etc.)
  • A new high-definition look for several buildings: Mansion, Manor, House with a Pool, Villa, and Country House
  • Our UI should now natively support all phones with a notch at the top of the screen (like the one found at iPhone X) with proper indents
  • The radars on the main screen are now dynamic: if you have active flights or guest planes available to land, there’ll be ‘planes’ (dots) on the radar, if you have none — there’ll be none
  • You can now turn off the Intro with GI logo in the Settings menu — the game will start up directly from loading screen (that's not going to speed up loading the game itself, mind you)
  • The interaction with a building on a map (Move, Rotate, Sell, Put to Inventory, Place a Road) is redone from scratch, it should be easier now, try it out
Bug Fixes
  • Fixed: the weekly alliance mission sometimes asking you to use a plane that you no longer have
  • Fixed: the list of possible alliances to join showing you all the alliances including those that aren’t really available to you, because they’re full or you don’t meet their requirements
  • Fixed: the collectible items you’ve collected from a flight ‘flying out’ to Inventory instead of Collections
  • Fixed: the quest becoming incomplete if you’ve spent some of the required items after you’ve previously completed it
  • Fixed: ‘always at zero’ passenger counter for players that are not part of any alliance in the Manage tab of the Alliance menu — we've removed the pointless counter there
  • Fixed: the sort order of items in the Preview menu for some collectible item chests
  • Some other bug fixes
Have fun,
Ivan.
Thank you for updating ;)
 
Hi, the next update comes out this week, and I'm excited to give you a preview of it!

5Gb00EmpZtNFV9Lu6oPZXUdWi7nf6m.png


Special Event
  • Down the Rabbit Hole special event with a new reward building: Time Tower
  • Collect Magic Keys during the event and participate in the event ratings
  • Use Magic Keys to purchase bonuses and buildings in the event shop
  • The buildings for sale in the event shop are: Tea Party Spot, Oak House, Chess Park, and Cricket Field
  • One more building, Black Queen's Castle, will be available through direct purchase
Gameplay
  • An updated tutorial and first day welcome gifts for the new players
  • Updated rules of automated push notifications: we wouldn’t bother you at night any longer or send out several notifications in quick succession
  • If you tap experience points bar in the top left of the main screen, it will take you directly to your Profile tab in the Neighbors menu; this way it’s now faster to share your friend code with anyone
  • The default tab to open in the Neighbors menu is now Favorite neighbors, if you have any; that was a feature that was sadly lost previously during a transition from old Neighbors menu to the new one
  • The same thing for the Gifts menu: Favorite neighbors by default, if you have any
  • Purchasing an expansion is now faster with ‘select an expansion’ intermediate step removed as unnecessary; there’s an intentional small delay before the menu appears, too, so there’ll be no accidental purchases
  • We’ve updated the logic behind the Show Me buttons and green hint pointers so they help you better
  • You can now check your Daily Bonus progress through the Daily Mission menu (the right tab); it also has a Show Me button that will take you directly to the collections that you can obtain by playing Airport City daily
UI and Art
  • Updated UI: Duty Free, Reserve Hangar, Production Buildings (Flight Catering Facility, Laundry, Sweets Factory, etc.)
  • A new high-definition look for several buildings: Mansion, Manor, House with a Pool, Villa, and Country House
  • Our UI should now natively support all phones with a notch at the top of the screen (like the one found at iPhone X) with proper indents
  • The radars on the main screen are now dynamic: if you have active flights or guest planes available to land, there’ll be ‘planes’ (dots) on the radar, if you have none — there’ll be none
  • You can now turn off the Intro with GI logo in the Settings menu — the game will start up directly from loading screen (that's not going to speed up loading the game itself, mind you)
  • The interaction with a building on a map (Move, Rotate, Sell, Put to Inventory, Place a Road) is redone from scratch, it should be easier now, try it out
Bug Fixes
  • Fixed: the weekly alliance mission sometimes asking you to use a plane that you no longer have
  • Fixed: the list of possible alliances to join showing you all the alliances including those that aren’t really available to you, because they’re full or you don’t meet their requirements
  • Fixed: the collectible items you’ve collected from a flight ‘flying out’ to Inventory instead of Collections
  • Fixed: the quest becoming incomplete if you’ve spent some of the required items after you’ve previously completed it
  • Fixed: ‘always at zero’ passenger counter for players that are not part of any alliance in the Manage tab of the Alliance menu — we've removed the pointless counter there
  • Fixed: the sort order of items in the Preview menu for some collectible item chests
  • Some other bug fixes
Have fun,
Ivan.
Amazing update specially the bugs (y) i am waiting this to be fixed from long time alliance mission my 3 accounts have same problem :woot:
I hope this time windows get the first update before android and IOS :p
Thanks IVAN
 
Hi, the next update comes out this week, and I'm excited to give you a preview of it!

5Gb00EmpZtNFV9Lu6oPZXUdWi7nf6m.png


Special Event
  • Down the Rabbit Hole special event with a new reward building: Time Tower
  • Collect Magic Keys during the event and participate in the event ratings
  • Use Magic Keys to purchase bonuses and buildings in the event shop
  • The buildings for sale in the event shop are: Tea Party Spot, Oak House, Chess Park, and Cricket Field
  • One more building, Black Queen's Castle, will be available through direct purchase
Gameplay
  • An updated tutorial and first day welcome gifts for the new players
  • Updated rules of automated push notifications: we wouldn’t bother you at night any longer or send out several notifications in quick succession
  • If you tap experience points bar in the top left of the main screen, it will take you directly to your Profile tab in the Neighbors menu; this way it’s now faster to share your friend code with anyone
  • The default tab to open in the Neighbors menu is now Favorite neighbors, if you have any; that was a feature that was sadly lost previously during a transition from old Neighbors menu to the new one
  • The same thing for the Gifts menu: Favorite neighbors by default, if you have any
  • Purchasing an expansion is now faster with ‘select an expansion’ intermediate step removed as unnecessary; there’s an intentional small delay before the menu appears, too, so there’ll be no accidental purchases
  • We’ve updated the logic behind the Show Me buttons and green hint pointers so they help you better
  • You can now check your Daily Bonus progress through the Daily Mission menu (the right tab); it also has a Show Me button that will take you directly to the collections that you can obtain by playing Airport City daily
UI and Art
  • Updated UI: Duty Free, Reserve Hangar, Production Buildings (Flight Catering Facility, Laundry, Sweets Factory, etc.)
  • A new high-definition look for several buildings: Mansion, Manor, House with a Pool, Villa, and Country House
  • Our UI should now natively support all phones with a notch at the top of the screen (like the one found at iPhone X) with proper indents
  • The radars on the main screen are now dynamic: if you have active flights or guest planes available to land, there’ll be ‘planes’ (dots) on the radar, if you have none — there’ll be none
  • You can now turn off the Intro with GI logo in the Settings menu — the game will start up directly from loading screen (that's not going to speed up loading the game itself, mind you)
  • The interaction with a building on a map (Move, Rotate, Sell, Put to Inventory, Place a Road) is redone from scratch, it should be easier now, try it out
Bug Fixes
  • Fixed: the weekly alliance mission sometimes asking you to use a plane that you no longer have
  • Fixed: the list of possible alliances to join showing you all the alliances including those that aren’t really available to you, because they’re full or you don’t meet their requirements
  • Fixed: the collectible items you’ve collected from a flight ‘flying out’ to Inventory instead of Collections
  • Fixed: the quest becoming incomplete if you’ve spent some of the required items after you’ve previously completed it
  • Fixed: ‘always at zero’ passenger counter for players that are not part of any alliance in the Manage tab of the Alliance menu — we've removed the pointless counter there
  • Fixed: the sort order of items in the Preview menu for some collectible item chests
  • Some other bug fixes
Have fun,
Ivan.
Thank you as always for posting this info.

I like the sound of the updates, good luck with the release.
 
Hi, the next update comes out this week, and I'm excited to give you a preview of it!

5Gb00EmpZtNFV9Lu6oPZXUdWi7nf6m.png


Special Event
  • Down the Rabbit Hole special event with a new reward building: Time Tower
  • Collect Magic Keys during the event and participate in the event ratings
  • Use Magic Keys to purchase bonuses and buildings in the event shop
  • The buildings for sale in the event shop are: Tea Party Spot, Oak House, Chess Park, and Cricket Field
  • One more building, Black Queen's Castle, will be available through direct purchase
Gameplay
  • An updated tutorial and first day welcome gifts for the new players
  • Updated rules of automated push notifications: we wouldn’t bother you at night any longer or send out several notifications in quick succession
  • If you tap experience points bar in the top left of the main screen, it will take you directly to your Profile tab in the Neighbors menu; this way it’s now faster to share your friend code with anyone
  • The default tab to open in the Neighbors menu is now Favorite neighbors, if you have any; that was a feature that was sadly lost previously during a transition from old Neighbors menu to the new one
  • The same thing for the Gifts menu: Favorite neighbors by default, if you have any
  • Purchasing an expansion is now faster with ‘select an expansion’ intermediate step removed as unnecessary; there’s an intentional small delay before the menu appears, too, so there’ll be no accidental purchases
  • We’ve updated the logic behind the Show Me buttons and green hint pointers so they help you better
  • You can now check your Daily Bonus progress through the Daily Mission menu (the right tab); it also has a Show Me button that will take you directly to the collections that you can obtain by playing Airport City daily
UI and Art
  • Updated UI: Duty Free, Reserve Hangar, Production Buildings (Flight Catering Facility, Laundry, Sweets Factory, etc.)
  • A new high-definition look for several buildings: Mansion, Manor, House with a Pool, Villa, and Country House
  • Our UI should now natively support all phones with a notch at the top of the screen (like the one found at iPhone X) with proper indents
  • The radars on the main screen are now dynamic: if you have active flights or guest planes available to land, there’ll be ‘planes’ (dots) on the radar, if you have none — there’ll be none
  • You can now turn off the Intro with GI logo in the Settings menu — the game will start up directly from loading screen (that's not going to speed up loading the game itself, mind you)
  • The interaction with a building on a map (Move, Rotate, Sell, Put to Inventory, Place a Road) is redone from scratch, it should be easier now, try it out
Bug Fixes
  • Fixed: the weekly alliance mission sometimes asking you to use a plane that you no longer have
  • Fixed: the list of possible alliances to join showing you all the alliances including those that aren’t really available to you, because they’re full or you don’t meet their requirements
  • Fixed: the collectible items you’ve collected from a flight ‘flying out’ to Inventory instead of Collections
  • Fixed: the quest becoming incomplete if you’ve spent some of the required items after you’ve previously completed it
  • Fixed: ‘always at zero’ passenger counter for players that are not part of any alliance in the Manage tab of the Alliance menu — we've removed the pointless counter there
  • Fixed: the sort order of items in the Preview menu for some collectible item chests
  • Some other bug fixes
Have fun,
Ivan.


Thanks for this announcement, and for the new event !
 
D

Deleted member 9675

Hi, the next update comes out this week, and I'm excited to give you a preview of it!

5Gb00EmpZtNFV9Lu6oPZXUdWi7nf6m.png


Special Event
  • Down the Rabbit Hole special event with a new reward building: Time Tower
  • Collect Magic Keys during the event and participate in the event ratings
  • Use Magic Keys to purchase bonuses and buildings in the event shop
  • The buildings for sale in the event shop are: Tea Party Spot, Oak House, Chess Park, and Cricket Field
  • One more building, Black Queen's Castle, will be available through direct purchase
Gameplay
  • An updated tutorial and first day welcome gifts for the new players
  • Updated rules of automated push notifications: we wouldn’t bother you at night any longer or send out several notifications in quick succession
  • If you tap experience points bar in the top left of the main screen, it will take you directly to your Profile tab in the Neighbors menu; this way it’s now faster to share your friend code with anyone
  • The default tab to open in the Neighbors menu is now Favorite neighbors, if you have any; that was a feature that was sadly lost previously during a transition from old Neighbors menu to the new one
  • The same thing for the Gifts menu: Favorite neighbors by default, if you have any
  • Purchasing an expansion is now faster with ‘select an expansion’ intermediate step removed as unnecessary; there’s an intentional small delay before the menu appears, too, so there’ll be no accidental purchases
  • We’ve updated the logic behind the Show Me buttons and green hint pointers so they help you better
  • You can now check your Daily Bonus progress through the Daily Mission menu (the right tab); it also has a Show Me button that will take you directly to the collections that you can obtain by playing Airport City daily
UI and Art
  • Updated UI: Duty Free, Reserve Hangar, Production Buildings (Flight Catering Facility, Laundry, Sweets Factory, etc.)
  • A new high-definition look for several buildings: Mansion, Manor, House with a Pool, Villa, and Country House
  • Our UI should now natively support all phones with a notch at the top of the screen (like the one found at iPhone X) with proper indents
  • The radars on the main screen are now dynamic: if you have active flights or guest planes available to land, there’ll be ‘planes’ (dots) on the radar, if you have none — there’ll be none
  • You can now turn off the Intro with GI logo in the Settings menu — the game will start up directly from loading screen (that's not going to speed up loading the game itself, mind you)
  • The interaction with a building on a map (Move, Rotate, Sell, Put to Inventory, Place a Road) is redone from scratch, it should be easier now, try it out
Bug Fixes
  • Fixed: the weekly alliance mission sometimes asking you to use a plane that you no longer have
  • Fixed: the list of possible alliances to join showing you all the alliances including those that aren’t really available to you, because they’re full or you don’t meet their requirements
  • Fixed: the collectible items you’ve collected from a flight ‘flying out’ to Inventory instead of Collections
  • Fixed: the quest becoming incomplete if you’ve spent some of the required items after you’ve previously completed it
  • Fixed: ‘always at zero’ passenger counter for players that are not part of any alliance in the Manage tab of the Alliance menu — we've removed the pointless counter there
  • Fixed: the sort order of items in the Preview menu for some collectible item chests
  • Some other bug fixes
Have fun,
Ivan.
Why thank you so kindly sirs and ladies
 
Hi, the next update comes out this week, and I'm excited to give you a preview of it!

5Gb00EmpZtNFV9Lu6oPZXUdWi7nf6m.png


Special Event
  • Down the Rabbit Hole special event with a new reward building: Time Tower
  • Collect Magic Keys during the event and participate in the event ratings
  • Use Magic Keys to purchase bonuses and buildings in the event shop
  • The buildings for sale in the event shop are: Tea Party Spot, Oak House, Chess Park, and Cricket Field
  • One more building, Black Queen's Castle, will be available through direct purchase
Gameplay
  • An updated tutorial and first day welcome gifts for the new players
  • Updated rules of automated push notifications: we wouldn’t bother you at night any longer or send out several notifications in quick succession
  • If you tap experience points bar in the top left of the main screen, it will take you directly to your Profile tab in the Neighbors menu; this way it’s now faster to share your friend code with anyone
  • The default tab to open in the Neighbors menu is now Favorite neighbors, if you have any; that was a feature that was sadly lost previously during a transition from old Neighbors menu to the new one
  • The same thing for the Gifts menu: Favorite neighbors by default, if you have any
  • Purchasing an expansion is now faster with ‘select an expansion’ intermediate step removed as unnecessary; there’s an intentional small delay before the menu appears, too, so there’ll be no accidental purchases
  • We’ve updated the logic behind the Show Me buttons and green hint pointers so they help you better
  • You can now check your Daily Bonus progress through the Daily Mission menu (the right tab); it also has a Show Me button that will take you directly to the collections that you can obtain by playing Airport City daily
UI and Art
  • Updated UI: Duty Free, Reserve Hangar, Production Buildings (Flight Catering Facility, Laundry, Sweets Factory, etc.)
  • A new high-definition look for several buildings: Mansion, Manor, House with a Pool, Villa, and Country House
  • Our UI should now natively support all phones with a notch at the top of the screen (like the one found at iPhone X) with proper indents
  • The radars on the main screen are now dynamic: if you have active flights or guest planes available to land, there’ll be ‘planes’ (dots) on the radar, if you have none — there’ll be none
  • You can now turn off the Intro with GI logo in the Settings menu — the game will start up directly from loading screen (that's not going to speed up loading the game itself, mind you)
  • The interaction with a building on a map (Move, Rotate, Sell, Put to Inventory, Place a Road) is redone from scratch, it should be easier now, try it out
Bug Fixes
  • Fixed: the weekly alliance mission sometimes asking you to use a plane that you no longer have
  • Fixed: the list of possible alliances to join showing you all the alliances including those that aren’t really available to you, because they’re full or you don’t meet their requirements
  • Fixed: the collectible items you’ve collected from a flight ‘flying out’ to Inventory instead of Collections
  • Fixed: the quest becoming incomplete if you’ve spent some of the required items after you’ve previously completed it
  • Fixed: ‘always at zero’ passenger counter for players that are not part of any alliance in the Manage tab of the Alliance menu — we've removed the pointless counter there
  • Fixed: the sort order of items in the Preview menu for some collectible item chests
  • Some other bug fixes
Have fun,
Ivan.

Nice can’t wait
 

ruudfm

150+ Star Club
Device
  1. Android
Friend Code
041ezdei6
Username
ruudfm
I can't wait to play this event. Hopefully they can restore my game before it starts, as my phone I played on is not usable anymore. Waiting for over 3 weeks for the popup to recover, but only the usual reply's from tech to wait a wile. Didn't do this event last year, so hoping for this time.
 

Captain WH Rollins

150+ Star Club
VIP Flyer
Guide Writer
Wiki Editor
Active Member
Device
  1. Windows PC
Username
Captain WH Rollins
The next game update to come covers a broad spectrum e.g, special event, gameplay, UI and bugs fixes, I very much look forward to the update, many thanks for giving us an insight into what is in store for us.

Regards
Captain WH Rollins
 

Navigata07

1000+ Star Club
Supernovas/Chanel Royal Air Alliance
Device
  1. Android
Friend Code
04fidhw4
Username
Navigata07
By the way Free2Play want to say thank you to you guys for the building prizes you reward us with in the 25 consecutive days of visitation. Apparently you guys are offering super mystery buildings as well as other unique buildings. Think it was very creative and well appreciated. Keep up the innovation to keep us in tune with the game.
 
Top Bottom