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Navigata07

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If anyone can, Please explain me logical benefits of 100 limit to player's except that old argument that it will increase game stability. Also reason why it cannot be 300 or 500.
These new player's are fine with 100 limit because they are still in starting of game where you need 100 or 200 spare parts and a lot less fuel to finish destinations but when you reach levels where requirement of spare parts is 600 per destination and a lot of fuel is required then this 100 limit will be a roadblock to achieve that, Maybe it's a way to elongate the time required to finish the game as some have finished this game easily with unlimited storage.
I am fine if GI does not want player's to have unlimited storage and they are right but at least see the economy of the game at every level and then finalise the number of limit, I am completely fine if limit is 400 or anything because then we will have space to make plans and it would pose a good challenge to finish high destinations as you will have to manage your inventory in the best way.
Also what about the items we will get after they are above the limit? They are wasted, Why not give player's coins or anything else for those extra items produced instead of them vanishing in air.
Implementing something like this without taking player's opinion makes a player like me disappointed.
This was the exact point I made when Ivan said that no agreement could be reached. I would love to see the business case that made a 100 item limit profitable to the business vs a 500 limit which would let the game go down in flames burning into bankruptcy oblivion. I find it hard to believe that having room for 400 more items per item would leave a devastating blow to the profitability of this game, but hey....I'm just a loyal consumer, nothing more :whistle:
 
Lets face it, from what Ivan has said, the 100 limit is imposed by people who dont play and have no idea how the game works. Hes bashing his head against a brickwall tryjng to get them to see reason. But you know some people are just pig ignorant stupid and will not budge for the prinical of being told they are wrong. Hope Ivan and his crew have their CV updated.
 
When you say profitability, I suspect it's not to do with cost, the storage difference would be insignificant. The profitability would perhaps come in by encouraging people to spend more on incidentals such as bonuses and things. Or perhaps showing people down causes them to "burnout" less quickly and therefore end up spending more overall. (Examples, might not be what actually happens)

The problem with these forums is that the people on here tend to be power players who will play differently than most people and therefore it's easy to think that everyone plays the same way we do.

Example with arbitrary figures to illustrate the point. If you have a vocal 1000 players who spend on average €100 per month who could be encouraged to spend €50. Or you have 1,000,000 people who on average spend €1 per month but can be encouraged to spend €0.50 more, it's a no competition from a business point of view. I don't know the inner workings of GI or the stats, but you can bet GI have people working to maximize revenue. If that makes the game less fun or they lose a percentage of people they don't care. People like Ivan care cause they want to make fun games, and this is why he says it's not his decision.

It sucks for people on here, and it would suck to see people go, but unfortunately I suspect it doesn't matter to GI as they will have factored a percentage of people leaving into their profitability calculations.
 
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When you say profitability, I suspect it's not to do with cost, the storage difference would be insignificant. The profitability would perhaps come in by encouraging people to spend more on incidentals such as bonuses and things. Or perhaps showing people down causes them to "burnout" less quickly and therefore end up spending more overall. (Examples, might not be what actually happens)

The problem with these forums is that the people on here tend to be power players who will play differently than most people and therefore it's easy to think that everyone plays the same way we do.

Example with arbitrary figures to illustrate the point. If you have a vocal 1000 players who spend on average €100 per month who could be encouraged to spend €50. Or you have 1,000,000 people who on average spend €1 per month but can be encouraged to spend €0.50 more, it's a no competition from a business point of view. I don't know the inner workings of GI or the stats, but you can bet GI have people working to maximize revenue. If that makes the game less fun or they lose a percentage of people they don't care. People like Ivan care cause they want to make fun games, and this is why he says it's not his decision.

It sucks for people on here, and it would suck to see people go, but unfortunately I suspect it doesn't matter to GI as they will have factored a percentage of people leaving into their profitability calculations.
Until the percentage of people you lose is too big!
 

andy8758

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The big problem with the 100 Item limit remains the need for lots of flight items for accelerated map flights - the 100 limit is an inconvenience when flying to most destinations but map flights are very restricted. The adventure maps are not generally a problem - only the time activated map is needed. But the Alliance maps are another matter - these flights require you to have additional flight items which means you can only fly 100 flights per alliance map, then you have to fly to a destination to that delivers the flight item to get some more. And that is very frustrating. Why can we not have the ability to increase storage, if only temporarily?

So, if we can have a Visa centre to collect and store passengers, a bank branch to collect and store coins, and a pawn shop to collect and store collectable items - how about a "Fulfillment Centre" where we can "Amazon Up" our flight items temporarily (by buying a contract to collect and store flight items)?

But the biggest slap in the face that I get from having the 100 item limit is the Solid Fuel needed for space flights. Everyone with a 100 item limit achieves that limit for Solid Fuel within 3-4 months of building a Cosmic Fuel Station. From then on, every Launch Box with solid fuel in it is lost; and the worst insult is when you get the seasoned astronaut reward box (for being 6th or 7th position in a space flight) which contains 3 solid fuel. I have never opened one of the boxes without a message appearing to tell me I will "...lose the solid fuel because you have no storage left..." :banghead::banghead::banghead::banghead: Thank you GI!! :grumpy: Where the hell is the reward for that???????

The Solid Fuel - its a joke GI. Why not try a simple tweak - if you can easily change peoples warehouse limit, how easy would it be to change the (12 points) solid fuel regeneration down from 2 hours to 10 seconds? Just think how this would encourage players to spend more money in the game :greedy:. Bet everyone would be building 6 Cosmic Fuel Stations and upgrading their production to maximum. 7th position on a lunar mission? That would become a "Thank you for the 3 solid fuel reward GI. :love:"
 

javi

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I am playing nearly since the beginning. If I still find the game interesting, it is because I don't need to care about my stocks. I just accumulate and when I got enough items for a destination I go there. Very basic strategy :)
I know it is a lazy way to play, but when I commute back from work, I am tired and I don't want to think what are the best way to optimize my flights according my items.
Probably that the game could be more interesting with the 100 limit but I can't imagine myself to play a so long time with so demanding strategy.
As many other fellows said already, it will be another game with this limit. But for me, I may try it for a couple of weeks but not longer. :sleep:
I was expecting to reach the 1000 stars, but I have some doubts now..
 

Jgm85

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100 limit
10 destinations requiring VR, 600 each = 6000 VR headsets, plus 6000 pills plus 6000 pills to fly for the 6000 VRs. How on earth does a 100 limit make sense when the game has that sort of number just for regular destinations??
Obviously the people who are making such decisions failed basic maths at school....I feel for you Ivan as it sounds like your baby is being stolen by some corporate idiots who don't understand.
 
100 limit
10 destinations requiring VR, 600 each = 6000 VR headsets, plus 6000 pills plus 6000 pills to fly for the 6000 VRs. How on earth does a 100 limit make sense when the game has that sort of number just for regular destinations??
Obviously the people who are making such decisions failed basic maths at school....I feel for you Ivan as it sounds like your baby is being stolen by some corporate idiots who don't understand.
And don't forget the 360,000 fuel (18,000 fuel20), just for those first 6000 flights - 720,000 fuel if you have to fly to Macau for the other 6000 VRs.
 
Now after these years we came back to the same point is limited storage.
This what happen when Gi start the limited storage in FB i quit from there with many of my friends the game from FB.
I found the forum i became a member with those good people here i grow up and after that the limited follow us here and we fight for that to keep it unlimited.
Then Gi decide to keep unlimited for old players but the new players they cannot and again we talk and try to contact them (as team from the forum) to remove the limited storage and we know that they remove it from some players and they start to grow up.
Every time we talk about the limited storage to remove the limit again and again and Gi and we also know that this impossible to keep playing with limited storage as everyone here said.
From the time they start this many of our friends quit the game and we notes that and we hope if they came back.
Year after year is it the time for Gi to understand that we are vote YES for the unlimited storage to everyone.
They surprise us that they going to limited why they doing this what is the real reason to do that.
If Gi think this is fair i said NO, no way to be fair to everyone.
Anyone here can be in top Rank if this is the problem and i try it my self this only can be done by coordinate between players like i did.
Those high rank they are normal people like us you can talk to them if you want to be in top Rank and they support everyone.
About alliance team can be in top 3 just talk and contact them and they will help you.
Our problem is the cheaters those must Gi taking care of them if those cheaters go away and remove the limited storage i believe everyone will be happy.
Maybe the chance for old players to come back and i believe that we will spend a lot of money for this game
How many person in the GI company decide to put the limited storage and how many players around the world they dont want the limited storage.
If Gi want to do that then they have to open a vote page in their website to see how many agree with that and give to those who spend real money on the game the chance to choose between limited or unlimited.
Gi not small company also there is millions of people play the game in Windows, IOS, Android, FB.
Before you start the limited you must take vote and the important thing to do now is remove cheaters.
Thank you
Regards Husam the player of AC
 

LjGibbs

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@Husam makes a great point with his post (y).

I'd love to ask the management whom they make the most profit from here ie; the new temporary players who stay a couple of months maybe and leave or the long term loyal players that have stayed for years?!

I've personally given up with all this cheating business...if people feel a sense of satisfaction and achievement after doing it but not actually gaining anything really in this small virtual world...well, whatever floats their boat(s) I say :sleep:

Wouldn't it be to everyone's agreement to drop the limit for all completely?! I'm sure that would give out a very positive vibe for the for new and old community...there is enough challenges within this game anyway to last a decade or more already that the Dev's always put in place - it's quite hard/challenging regardless of any limit, that's what's kept the interest for most over the years for many of us :)
 
Another total absurdity is that level 80 fliers for a 3rd tasks fly 343 flights to Turkish Coast. Ok good its reduced BUT
The new system will mean after 100 flights, assuming the warehouse was empty, they have to lose 243 landing lamps as they cant be stored! I ask what the hell is the point of that!
At least make the warehouse big enough to store the max items you can collect from an alliance flight.
 

Dafsade

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Another total absurdity is that level 80 fliers for a 3rd tasks fly 343 flights to Turkish Coast. Ok good its reduced BUT
The new system will mean after 100 flights, assuming the warehouse was empty, they have to lose 243 landing lamps as they cant be stored! I ask what the hell is the point of that!
At least make the warehouse big enough to store the max items you can collect from an alliance flight.

Then, use them or lose them !
 
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Another total absurdity is that level 80 fliers for a 3rd tasks fly 343 flights to Turkish Coast. Ok good its reduced BUT
The new system will mean after 100 flights, assuming the warehouse was empty, they have to lose 243 landing lamps as they cant be stored! I ask what the hell is the point of that!
At least make the warehouse big enough to store the max items you can collect from an alliance flight.

And those poor folk who were stuck with the 100 limit would loss about 472 (IIRC) Landing Lamps every single week if they had Turkish Coast as their third alliance flight. It sucks for those people, and it sucks for those who are used to having thousands of items without having to worry about any limit. However, at least it now sucks equally!
I do wonder if, in the future, they will allow you to increase the warehouse by means of collecting hard to get items. Would probably be a good money spinner for GI.
 
Hi,
Thank you for the information. Good news.
Do your statistics include the unfairness of the 100 limit?. With that limit, many of the changes and improvements you mention above are pointless as are nearly impossible to achieve.
Regards,
Alf
Have to agree here. Either get rid of the limit or give us the option of subscribing to a ‘God Mode’
Saving up enough resources is impossible
 

pdxsk

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Thanks for bringing this issue up! Nobody was talking about it for a few hours, and I already started to worry that someone was actually busy playing the game.

Our team has no authority to remove the limit, and it is going to stay.

However, it is indeed unfair to the newer players that old players don't have it yet, and this issue will be addressed in the future updates. As in, old players will get the limit, too, and everyone will be in the same room. It is inevitable, and it's only a matter of time.

Now you can burn me :)


If I receive the 100 item limit...after spending real cash for greenies to upgrade flight item factories...my Gold Subscription will end.
 
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